Video game cheats for all your favourite video games.

Cheats: 3DO - Amiga - Arcade - Atari 2600 - Atari 5200 - Atari 7800 - CD-i - Colecovision - Dreamcast - DVD Video - Game Cube - Game Gear - Game.Com - GameBoy - GameBoy Advance - GameBoy Color - Genesis - Intellivision - Jaguar - Lynx - Macintosh - Master Systems - N-Gage - Neo*Geo - Neo*Geo Pocket - NES - Nintendo 64 - Nintendo DS - PC - Windows - Pinball - Playstation - Playstation 2 - PSP - Saturn - Sega 32X - Sega CD - SNES - TurboGrafx 16 - Vectrex - Virtual Boy - Xbox - Xbox 360

PC - Windows Cheats: Warhammer 40,000 : Dawn of War: Winter Assault Cheats

Cheat mode:
Press [Ctrl] + [Shift] + ~ during game play to display the console window. Then, enter one of the following codes : You must enable cheat mode by entering the options and checking the "Allow Cheats" box.

Result - Code:

Get indicated amount of power - cheat_power( (number) )
Get indicated amount of requisition - cheat_requisition( (number) )
Suicide - cheat_killself
Reveal all FOW - cheat_revealall
Hide taskbar - taskbar_hide
Show taskbar again - taskbar_show
Quit to Windows - quit
Clear console window - cls
Rainbow colors - render_togglerainbow()
See-through white textures - render_togglexray()
Colored wireframes - render_togglewireframe()
Toggle shaders - detail_toggle()
Toggle banners and badges - decal_toggle()
Toggle brown dust - fog_toggle()
Toggle model detail drop - terrlod_toggle()
Dump static decal stats to file - staticdecal_dump()
Dump dynamic decal stats to file - dynamicdecal_dump()
Toggle shadows - shadow_toggle
Toggle mouseover stat bars - ingame_stats_mouseover_toggle
Toggle stat bars - ingame_stats_toggle
Remove selection boxes - ingame_select_ui_toggle
Objects closer than this value not drawn - simvis_cameranearclip( "(meters)" )
Display current game speed - getsimrate()
Set game speed - setsimrate((number))
Screen update while console is up - simvis_fx_refresh
Reads dataartebps files and lists handler (channel) usage - simvis_list
Toggle subsystem visibility - simvis_toggle( "(channel name)" )
Hide objects further than this value; default is 200 - simvis_camerafarclip( "(meters)" )
Change the distance where models lose detail - terrlod_dist( (minimum, maximum) )