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- GameTips -
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Tip:
Never send just one plane anywhere; fights will be
better if you send a pair of fighters, even when identifying
unknown craft. Tip:
Lead your air assaults with HARM missile-equipped planes.
These missiles hone in on the enemy's active radar, taking it
out and shutting down the enemy's air defense. Tip:
Years ago, the U.S. Navy taught its tactical-action officers
(the folks in charge of employing a ship's weapons) to "shoot,
shoot, look." You should do the same. Fire two missiles at any
incoming target. Wait to see the result, and then fire again--if
necessary. Tip:
Swarm. Don't attack with a Harpoon here, a Maverick there;
hit the bad guys with everything you have. There is a much greater
chance of destroying your target if you swamp its defenses. Tip:
Stay cool. Don't use your radar or activate sonar until you
are in battle; otherwise, you'll give your position away.
If necessary, send a ship (called the picket ship) ahead of your
task force. Order this ship to light off its radar. Hopefully,
it will discover the waiting enemy; of course, it might also
discover ten cruise missiles headed its way--but hey, life's
full of little surprises.